The current product cards are difficult to quickly scan through. When I entered this project a preliminary design of the new product card had already been set. However, the design iteration was hypothetical and lacked sufficient research that would support the design decision.
This version did not display the bullets on the product cards, and they only appeared when hovering.
My role was to evaluate if implementing the bullets-on-hover feature would truly benefit users or if it would be a costly and unproductive endeavor.
Once the design was finalized, I developed reusable product card components for the Design system, optimizing workflow for both mobile and desktop.
We couldn't add visible stock status despite its researched impact.
Due to budget constraints, We had to prioritize which features to update on the product cards and could not add new functionality. This required careful consideration of which elements were most important to improve, given the limited resources available.
Scandinavian Photo currently displays bullets on their product cards, but due to the heavy information, a hypothesis that the designers has was that by hiding the bullets and only revealing them upon hovering, the user experience would be simplified since the users wouldn't be bombarded with a lot of information at once.
Stock status is not visible during the checkout process, meaning they often are unaware they have ordered an item that is out-of-stock, or having to call CS to make sure an item is available.
Customers are unaware that their orders may contain both in-stock and out-of-stock items and are being sent as part deliveries.
Customers assume that when they see an item available at a particular store, it means the item can be reserved at that location.
I enjoy browsing the website for new products, so I find the bullets to be very helpful for comparing products
"The hover-feature is making me feel sea sick.
It was difficult to compare products by reading the bullets and then having to memorize the features.
I've learnt to recognize the time-consuming nature of prototyping, dedicating more time to this stage is crucial since it often takes several rounds of testing, collect data and reiterate. I am still glad I tested at an early stage of the process and having a better idea of the final result before starting hi-fi prototyping – which would've been more time-consuming.
It was a great lesson for me as a UX Designer to conduct research on a project that was soon-to-be implemented and adress to the stakeholders that my findings showed that the new design wouldn't be accessible for users. Especially difficult for users who are using a different screen tools to navigate through.